White pins your knight and grabs pieces thinking it's safe. A bishop check pins their queen back, and you come out a full piece up.
The pawn answers his queen pawn in the center; the counter-strike plan hides one move away.
2 more clean runs (at any point) to reach Recall.
White pins your knight and grabs pieces thinking it's safe. A bishop check pins their queen back, and you come out a full piece up.
The pawn answers his queen pawn in the center; the counter-strike plan hides one move away.
2 more clean runs (at any point) to reach Recall.