Caro-Kann trap that turns on one careless move order. Wrong knight first, and one jump is smothered mate.
Your pawn takes a central square and opens the way for the bishop and queen, the space every attacking plan grows from.
2 more clean runs (at any point) to reach Recall.
Caro-Kann trap that turns on one careless move order. Wrong knight first, and one jump is smothered mate.
Your pawn takes a central square and opens the way for the bishop and queen, the space every attacking plan grows from.
2 more clean runs (at any point) to reach Recall.