White refuses the bait and just takes your knight. Recapture, develop calmly, accept a slightly worse but playable game.
Your pawn stakes the very center and opens lines for your own bishop and queen; the fight for the middle starts even, move one.
2 more clean runs (at any point) to reach Recall.
White refuses the bait and just takes your knight. Recapture, develop calmly, accept a slightly worse but playable game.
Your pawn stakes the very center and opens lines for your own bishop and queen; the fight for the middle starts even, move one.
2 more clean runs (at any point) to reach Recall.