Use the pawns to choose a plan.
Pawn structure helps identify space, open files, weak squares and useful breaks. Doubled, isolated and hanging pawns can bring activity as well as weaknesses. Choose a plan from the actual pieces and available exchanges.
Prepare to develop the last bishop
Your pawn clears b2 for the bishop. Your knight and central pawn still block that diagonal, so the bishop will need those pieces to move before it can put pressure farther across the board.
2 more clean runs (at any point) to reach Recall.