♞
MAINLINE
Home
Train
Master Course
Openings
Traps
Middlegame
Endgame
Theory
Brain Games
Play
For you
Weaknesses
Common positions
Settings
Home
Openings
Course
Traps
2...Nc6 3.Nf3 d6 4.Bb5 Bd7 5.d3 Nf6: King's Gambit line
King's Gambit line, 8 moves deep. You play White.
e4
e5
f4
Nc6
Nf3
d6
Bb5
Bd7
d3
Nf6
Bxc6
Bxc6
fxe5
dxe5
Nxe5