Three squares that decide a king-and-pawn ending
Key squares: three squares two ranks ahead of a central pawn. Reach any one, the pawn promotes. No opposition counting needed.
Pawn on the fifth rank or lower: key squares two ranks ahead, three files wide.
2 more clean runs (at any point) to reach Recall.
Key squares: three squares two ranks ahead of a central pawn. Reach any one, the pawn promotes. No opposition counting needed.
Pawn on the fifth rank or lower: key squares two ranks ahead, three files wide.
2 more clean runs (at any point) to reach Recall.